Batteries are a useful supplement to solar generators since they will store power during the day and keep the base online through the night.
Rimworld how many solar panels for a sun lamp.
It s still pretty cheap if you consider they only run while the sun is normally up meaning 2 solar panels can power a grow zone that sustains a 10 20 population colony and is immune to all map conditions.
Use them either with roofed over arable land or with hydroponics basins.
Sun lamps provide artificial light to roofed growing zones greenhouses at high power expense 2 900 watts.
My personal energy setup is to have 4 8 depending on turret ammount geothermal power and 16 or 8 at least 8 even with 8 geothermal solar panels those help keeping up the sunlamps duing the day.
Sun lamps automatically turn themselves off at night to save power while the plants are resting.
For my last colony spring 11 to fall 6 iirc 3 solar panels was just enough for 2 lights.
A solar panel at max output is 1700 or more.
A sun lamp will illuminate tiles within a five block radius at 100 and outside tiles at only 50 or less.
They use a good deal of power about the same as a solar panel puts out during full daylight in fact so having a large greenhouse lit with them is quite power expensive.
Essentially takes two solar panels to power one sun lamp in a normal sun cycle biome.
It depends a lot on how far north you are and the season.
A sun lamp uses 1600 kw.
For the remaining 6 hours the missing 1450 w will have to be provided by other means usually a solar panel.
A sun lamp is used to grow crops indoors.
None of the power costs make sense on anything.
But i have no idea if they work at all and if they do i ll bet it s less than 100 light per sun lamp.
I do miss the 1 1 ratio but i don t consider it unbelievably absurdly high.
It is possible to fit 24 hydroponics basins inside the brightly lit area of a sun lamp with the following configuration.
For example at 50 daylight a solar generator produces 850w of its 1700w maximum.
This is because during the night only half of the extra 1450 w will effectively charge the batteries storing 8 700 wh of energy 360 wd.
Power output is a direct product of the daytime light level.
There s a mod with time of day switches that makes it a lot less hassle.
Adding 1 battery was enough to extend the evening lighting until the resting time.