If that distance is more then that then you will only get a partial roof around everywhere but the position where it lacks enough support 2 roof construction is a low priority.
Rimworld how to make a roof.
The range indicator of mortars is not its actual range but the size of its blind spot.
What can i do about this.
Designating such an area will also remove existing thin roofs and thin rock roofs when applied but thick rock roofs will remain intact.
So i try to remove the mountain roofs so they don t collapse by declareing a no roof area but on some tiles it will never be possible to declare that area and if i let the roof collapse and remove the debris it just collapses again presumably forever since i tried removing it 15 times and it still collapsed.
Dont know if it is finished yet but tynan said that is something that was long on his list to do.
Plus maybe add a slider for steel or wood cost of regular roof.
It launches 1 round artillery mortar shells at any enemy that enters its 500 tile firing radius or at a target set by the player.
The no roof area allows the player to designate an area which will not be covered by thin roofing once a surrounding wall is constructed.
To build a roof outdoors a build roof area must first be drawn.
Once an enemy has entered within 30 tiles of the mortar it will cease fire.
Indoor roofs are automatically built by builders.
The mortar is a manned stationary siege defense mechanism.
Roof everything or unroof everything zonelike.
Areas can be designated to have a roof or not have a roof by drawing either a build roof area or remove roof area.
Make a hole in your room and then close it to trigger the roof build.
And if you have problems finding roof holes.
Also is there any chance you could make it so the sliders for materials costs for the roofing types can go down to zero.
Larger roofed areas can be built with the use of interior walls as pillars.
Are you sure you are using the remove roof zone and not just removing the build roof zone there are 4 roof buttons in total.
So far the work around is to open the menu once in the game go to the mod settings click raise the roof and it will automatically set to the changed values.
A pawn assigned to construction will automatically build the roof when there are enough structures in place to allow it.
1 does the roof have support.
Just use the zone tools.